Starfield's original plan for gore & dismemberment was scrapped due to technical complexities. Bethesda didn't reduce ...
Gore and dismemberment were removed from Starfield due to technical limitations, says former Bethesda developer.
The Starfield team aimed for realism inspired by The Expanse and Star Trek, which led to the removal of heavy gore features.
Bethesda Game Studios Mejillones goes on to contrast Starfield's style with that of Fallout, with Fallout full of ...
In an alternate timeline, Starfield could have been a much gorier game than the one we actually got. According to former ...
Alongside the technical debt it would require to implement, it just didn't make sense given the vision the game had.
In an interview with the Kiwi Talkz podcast, Dennis Mejillones – who was a senior artist at Bethesda for nearly 12 years and ...
A former Bethesda artist who worked on Starfield explains why the game didn't have the same graphic violence as similar titles from the studio.
DROP's new Starfield-inspired mechanical gaming keyboard looks so good we'd love to see it aboard a for real spaceship or ...
Despite Bethesda Game Studios' constant efforts, Starfield is being labeled as an "aggressively average" video game on social ...
A former Bethesda artist reveals why Starfield skipped the kind of decapitations and gore seen in games like Fallout.
Some games are not fun until you’ve invested hours. The gaming industry could learn from the way fiction writers craft their ...