Some games are not fun until you’ve invested hours. The gaming industry could learn from the way fiction writers craft their ...
In an alternate timeline, Starfield could have been a much gorier game than the one we actually got. According to former ...
Bethesda Game Studios Mejillones goes on to contrast Starfield's style with that of Fallout, with Fallout full of ...
DROP's new Starfield-inspired mechanical gaming keyboard looks so good we'd love to see it aboard a for real spaceship or ...
In an interview with the Kiwi Talkz podcast, Dennis Mejillones – who was a senior artist at Bethesda for nearly 12 years and ...
Bethesda originally planned to include gore and dismemberment mechanics in Starfield but had to remove them due to technical ...
A former Bethesda artist reveals why Starfield skipped the kind of decapitations and gore seen in games like Fallout.
The Starfield team aimed for realism inspired by The Expanse and Star Trek, which led to the removal of heavy gore features.
With the feature of being able to customize body size in the character creator, that added more complications. Mejillones also said that gore and dismemberment didn't fit with Starfield's themes as ...
A former Bethesda artist who worked on Starfield explains why the game didn't have the same graphic violence as similar titles from the studio.
Dennis Mejillones, the character artist for Starfield, has shared details about why gore was absent in the game during the ...
Starfield has stepped into the world of Doom through newly released Creation Club content, and its inclusion should just be ...