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One eternal question spans all of pop culture: "Who would win?" That's why we're dedicating an entire week to debates that have shaped comics, movies, TV, and games, for better and worse.
The ‘90s were fun and silly for trading cards, but recent years ... cool,’ and I very quickly got a 1992 or ‘93 Marvel Universe card for the first time and read about the character.
In the early 90s, the X-Men absolutely ruled the superhero genre. Chris Claremont and Jim Lee’s X-Men #1 sold eight million copies, the highest-selling single comic in history. A year later, X ...
If it does well—and I highly suspect it will—there are so many more Marvel trading cards from the ‘90s that could get the same treatment… [Via Nerdist] Wondering where our RSS feed went?
The third series of the Marvel Masterpieces trading card set featured the first 40 cards ... s most popular characters — including ’90s fan-favorites Venom and Deadpool — as well as lesser ...
Jim Lee’s designs for the X-Men are burned into the minds of X-Fans like the Phoenix Force itself—whether you devoured comics, fell in love with the animated series, or, perhaps, just ...
The set helped kick off the ’90s boom of comic-book trading cards and further ... set editor Bob Budiansky with the Marvel staff who helped create the cards. In a 1993 essay in The Marvel ...
In 1992, Marvel published a set of X-Men trading ... card Danger Room puzzle cards helped fuel both the '90s boom of comic-book trading cards and the general public's mania for all things X ...
Trading cards are keeping fandoms alive every bit as much as movies and comics, and they can be the ultimate collectible. Ever wonder who’d win in a fight between Thanos and Galactus? Or who’d ...
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