Although it requires significant tweaks and calibration, the BenQ Mobiuz EX321UX is a bold, bright, and vivid gaming monitor ...
The Veilguard's director Corinne Busche has revealed how working on inclusive characters in her game has been her favorite ...
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top brass appear to have suggested. Speaking to investors last ...
Now, Dragon Age: The Veilguard reportedly did half the “engagements” EA wanted, just 1.5 million (and with EA Play, that’s not even sales). Reviews were okay, and many Dragon Age fans did in ...
Dragon Age: The Veilguard's creative director has spoken out against EA's statements implying that the game would have been more successful with live-service elements. The game didn't meet EA's ...
According to reports, Dragon Age: The Veilguard failed to meet EA's sales expectations by almost 50%, selling only around 1.5 million units. The game received mostly positive reviews from critics ...
Dragon Age: The Veilguard had a difficult at launch, between harsh user reviews akin to review bombing and concerns from longtime franchise fans about changes to the look and lore. While some ...
During a recent investors call, EA CEO Andrew Wilson talked about how Dragon Age: The Veilguard failed to meet financial expectations and why he believed it didn’t land with fans. Ultimately ...
Correction: EA’s press release about its Q3 FY25 results states that Dragon Age: The Veilguard “engaged approximately 1.5 million players during the quarter,” but did not state how many ...
GameSpot may get a commission from retail offers. EA has announced that Dragon Age: The Veilguard and EA Sports FC 25 underperformed its expectations. EA confirmed the underperformance of the RPG ...
One of the most exciting things about Avowed since its first proper reveal has been how much it nailed the aesthetic and feel ...
The remarks raised eyebrows among fans, not least because Dragon Age: The Veilguard previously pivoted to being a live-service game mid-way through its development, only for EA to see sense and ...