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Undergraduates learn fundamental concepts of the discipline and to become proficient in the use of advanced computer systems. The plan provides opportunities for study in software systems, algorithms ...
Programming for Computer Graphics An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques, graphics ...
If you are doing X11, for example, you can go low-level or pick any of a number of high-level libraries. The tutorial assumes you understand C and basic Linux programming. It has two sections, really.
Second in a 3-course series on the methods and theory of computer graphics, this project-oriented course explores how to describe shapes, movement, and lighting effects beyond the built-in abilities ...
Program Description The graduate programs in computer science offer intensive preparation in design, programming, theory and applications. Training is provided for both academically oriented students ...
Games Programming An exploration of a range of essential topics for implementing computer games including fundamental computer graphics, games software architecture and game physics systems. The ...
In this paper we discuss the paradigm of reactive programming in the framework of the MVC architecture and show its applicability to interactive graphics. Under this paradigm, developers benefit from ...
Program Description The PhD in Computer Engineering program offers intensive preparation in design, programming, theory and applications. Training is provided for both academically oriented students ...